Geometric Priors for Generalizable World Models via Vector Symbolic Architecture
This paper introduces a novel world model that leverages Vector Symbolic Architecture (VSA) principles, specifically Fourier Holographic Reduced Representation (FHRR), to address the limitations of unstructured neural network-based models. By encoding states and actions as high-dimensional complex vectors and modeling transitions with element-wise multiplication, the proposed model achieves superior generalization, sample efficiency, and interpretability.
Exploring Human-Machine Coexistence in Symmetrical Reality
This paper introduces "symmetrical reality," a new paradigm for human-machine interaction that moves beyond human-centric views. It proposes a framework where humans and advanced AI entities coexist symbiotically, capable of symmetrically perceiving and interacting across both physical and virtual worlds.
Empathy Modeling in Active Inference Agents for Perspective-Taking and Alignment
This paper introduces an active inference computational framework for empathy in AI agents, enabling explicit perspective-taking through a self-other model transformation. It demonstrates that empathic perspective-taking can induce robust cooperation in strategic dilemmas like the Iterated Prisoner's Dilemma, highlighting empathy as a structural prior for socially aligned AI.
Federated Learning for Cross-Modality Medical Image Segmentation via Augmentation-Driven Generalization
This paper introduces FedGIN, a federated learning framework that uses augmentation-driven generalization to enable robust medical image segmentation across different imaging modalities (CT and MRI) without sharing sensitive patient data. It demonstrates that spatial-domain augmentations, specifically Global Intensity Nonlinear (GIN), significantly improve segmentation accuracy in cross-modmodality federated settings.
Exploiting Dependency and Parallelism: Real-Time Scheduling and Analysis for GPU Tasks
This paper proposes a novel scheduling and analysis method for Directed Acyclic Graph (DAG)-structured GPU tasks to enhance real-time predictability. It introduces techniques like parallelism scaling and node segmentation to reduce task execution time and provide a safe makespan bound without relying on kernel priorities.